YetiTech-Studios / UE4GameLiftClientSDK

Gamelift Client SDK for Unreal Engine 4.
MIT License
79 stars 41 forks source link

Android Build #22

Open k2ncore opened 4 years ago

k2ncore commented 4 years ago

ProcessResult.StdOut: D:/Projects/MyGame/Plugins/GameLiftClientSDK/Source/GameLiftClientSDK/Public\aws/gamelift/model/OperatingSystem.h(35,1): error: variable has incomplete type 'Aws::GameLift::Model::declspec' ProcessResult.StdOut: AWS_GAMELIFT_API OperatingSystem GetOperatingSystemForName(const Aws::String& name); ProcessResult.StdOut: ^ ProcessResult.StdOut: D:/Projects/MyGame/Plugins/GameLiftClientSDK/Source/GameLiftClientSDK/Public\aws/gamelift/GameLift_EXPORTS.h(38,41): note: expanded from macro 'AWS_GAMELIFT_API' ProcessResult.StdOut: #define AWS_GAMELIFT_API declspec(dllimport) ProcessResult.StdOut: ^ ProcessResult.StdOut: D:/Projects/MyGame/Plugins/GameLiftClientSDK/Source/GameLiftClientSDK/Public\aws/gamelift/model/AcceptMatchResult.h(35,9): note: forward declaration of 'Aws::GameLift::Model::declspec' ProcessResult.StdOut: class AWS_GAMELIFT_API AcceptMatchResult ProcessResult.StdOut: ^ ProcessResult.StdOut: D:/Projects/MyGame/Plugins/GameLiftClientSDK/Source/GameLiftClientSDK/Public\aws/gamelift/GameLift_EXPORTS.h(38,30): note: expanded from macro 'AWS_GAMELIFT_API' ProcessResult.StdOut: #define AWS_GAMELIFT_API declspec(dllimport) ProcessResult.StdOut: ^ ProcessResult.StdOut: fatal error: too many errors emitted, stopping now [-ferror-limit=]

I think I am missing something here.

Can someone please help or I am in a completely wrong place to even ask this question.?

SalahAdDin commented 4 years ago

Did you finish this?