Closed chiefGui closed 6 years ago
Ok, I've created a PR (https://github.com/YetiTech-Studios/UE4GameLiftClientSDK/pull/7) introducing this information in the README to enhance its visibility.
In case you, @ryanjon2040, think the PR doesn't make sense, I think leaving this issue open or at least with a descriptive label would come in handy for future adventurers.
For now I've merged your solution.
Hey there!
First of all, thank you @ryanjon2040 for this amazing plug-in.
One problem I was facing when building
UE4GameLiftClientSDK
plug-in for UE 4.18.3 and VS 2017 is the errorC4577
which I think it might be common in this environment.For those facing the same problem, one easy solution--not sure about its dirtiness--is to add
bEnableExceptions = true;
to one line below line 9, on GameLiftClientSDK.Build.cs file. After doing this, probably you'll build your game successfully.