Closed MaxRavitsky closed 6 years ago
This is the expected behavior when the outcome from GameLift is unsuccessful. The real issue is most likely to be in a wrong GameSessionId.
The line that has thrown your error:
Nah, pardon me, bad information above.
Seems like this is an error on the plug-in itself. If you have C++ knowledge, place a pull request, otherwise let's wait for the author @ryanjon2040 to give us a feedback on how to proceed with this.
I think OnDescribeGameSessionState
is not supported in AWS Gamelift Local
Sorry for the delayed response.
Certain API calls are not supported by GameLift plugin. This is a limitation from Amazon itself and not a bug.
@ryanjon2040 you mean they are not supported by Amazon Gamelift Local, not the official Gamelift service.
Correct?
@SyedAman Yes they are not supported by GameLift Local but they work in actual Gamelift service.
Hi guys, im testing my client and server with gamelift. Followed your guide to integrate it in my client.
I've configured gamelift for local testing using gamelift local (https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-testing-local.html) But when i call DescribeSession node from blueprint i get an error: LogGameLiftClient: Error: [UGameLiftDescribeGameSession::OnDescribeGameSessionState] Received OnDescribeGameSessionState with failed outcome. Error: Unable to parse ExceptionName: ApiNotSupportedException Message: API GameLift.DescribeGameSessionDetails is not recognized by GameLift Local.
Here is Gamelift Local Console output