Closed GreySideMM closed 9 months ago
Oh yeah makes sense I guess, I'll fix this in a moment.
Hey @GreySideMM, could you check out the build that the @github-actions bot will posted here #2711? Normally it should work after this.
@Yimura Yes, this file starts up without any problem. Thank you very very much!
Alright thanks for confirming, I'll merge it into master now.
how do you got the DLL to start in proton? tryed so many ways now and none worked
how do you got the DLL to start in proton? tryed so many ways now and none worked
Could you open up a new issue? There’s too little information provided in your comment for us to properly assess the problem you’re facing.
sorry, i just hoped he might can give me a hint with what he injected the DLL
but sure i can open an new issue, but its not really an issue more like seaking for an advise
still want me to open one?
sorry, i just hoped he might can give me a hint with what he injected the DLL
but sure i can open an new issue, but its not really an issue more like seaking for an advise
still want me to open one?
There are plenty of other issues where this was discussed from what I remember is that they used an ASI loader to then inject it as soon as the game booted up. Start with by looking at #334
got it working, Xenos was the problem, i used it to inject the dll on windows, but in proton is wasn't good
let make me a little tutorial.... im Running xUbuntu 23.10 on kernel 6.5.0-21 with NVIDIA 535.154.05 and the experimental proton in steam
@Vitamin-X Oh well, sry for being late but it was already mentioned in the linked issue: You can simply use Ultimate ASI Loader. See description here: https://github.com/YimMenu/YimMenu/issues/334#issuecomment-1668845510 Just better use the newest loader from https://github.com/ThirteenAG/Ultimate-ASI-Loader instead, not the linked in that post. The ASI Loader even has the benefit that the menu is the "first" to be loaded and it won't fail. That's helpful when GTA tries to send a "bonus report" like a minute after the game launch. (I'm using Steam, idk if that matters.) For me your post might still be helpful, because as of now I have to reload the entire game just to test a new build.
yea i also liked it to have it seperate and years ago the asi loader was no bueno for online
EDIT: i also got something else in mind to it now, what about the file check that the social club launcher always does?, when you start it, it will check if any of the files inside the GTA folder were changed, also the same with the updates, isnt it annoying when using the asi loader that it constantly gets removed?
@Vitamin-X I never had it removed due to an update. (I'm using YimMenu only since 2 month, tho.) I used the ASI Loader before for offline mods. They (by accident) even survived a complete reinstall of the game. Idk about the social club (or R* launcher), but using Steam SC only gets launched after the start of the game. And then "fixed" by Yim. SocialClub never runs without the game, idk if this is even possible (directly) using Steam as the store.
i got the rockstar version directly, so i start social club over steam to get it running inside an proton instance
Describe the bug
Apparently GetWindowsVersion() causes a crash when running GTA thru Proton. Disabling this line "solves" the problem: https://github.com/YimMenu/YimMenu/blob/master/src/main.cpp#L164 I wasn't able to get a stacktrace as of now. (How to do so using Proton?)
Steps To Reproduce
Expected Behavior
No Crash
Logs and/or screenshots
Store
Steam
Language
English
YimMenu Language
English (US)
Additional context
No response
Build
Coload