At least one feature of your game should make use of smooth paths using Bézier curves [Animation lecture]. It can be the movement of a model, a light source, or a camera path at some point, for example, during a cutscene. Use at least one Cubic Bézier curve for the path.
At least one feature of your game should make use of smooth paths using Bézier curves [Animation lecture]. It can be the movement of a model, a light source, or a camera path at some point, for example, during a cutscene. Use at least one Cubic Bézier curve for the path.