YoYoGames / GMEXT-FMOD

Repository for GameMaker's FMOD Extension
Apache License 2.0
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Can't compile the extension #6

Closed fixdude closed 6 months ago

fixdude commented 6 months ago

Description

I have followed every instruction on the getting started page correctly and imported the v0.0.2 yymps, but whenever i try to compile i get a LoadLibraryW error with code 126, on every function of the extension (i believe) and it does not work at all. I have read that the error has something to do with the runtime not matching the extension version, but both should be x64. (I am using the latest gamemaker version, along with the latest version of this extension as of writing this)

compiler_log.txt

YYZ Link (It seems github doesn't support this format, so i hope i'm doing it right by uploading it to google drive and linking it here) https://drive.google.com/file/d/1F--KxEPJsnKLntclOiNlmrTiImGkm9HN/view?usp=sharing

Expected Change

No response

Steps To Reproduce

  1. Start GameMaker
  2. Import the extension and follow the instructions
  3. Try to compile
  4. See the issue (?)

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

Monthly

Which platform(s) are you seeing the problem on?

Windows

Compiler Log File

Sample .yyz File

DiasFranciscoA commented 6 months ago

@fixdude, we appreciate you bringing this to our attention. We've recently updated the package, so we kindly ask you to give it another try. Initially, the libraries were compiled without using Release mode, which may have caused issues if Visual Studio wasn't installed on your system, as it's needed for debug compilations. We've addressed this oversight, and the updated package should now function correctly on your machine.

fixdude commented 6 months ago

i have tested the new extension like you asked, and it fully works. thanks for fixing it since i have been trying for days to use the extension and only at this time it has worked.