Closed Matacapos closed 7 months ago
So you are using FirebaseCrashlytics and AdMob these were the only two that got updated, appart from the JDK|NDK, correct? Thank you for letting us know we will investigate the problem and get back in touch with you if necessary.
So you are using FirebaseCrashlytics and AdMob these were the only two that got updated, appart from the JDK|NDK, correct? Thank you for letting us know we will investigate the problem and get back in touch with you if necessary.
Exactly.
Hi @Matacapos did you updated/modified something in your draw events? A crash onDrawFrame suggest an issue in some draw event
Hi @Matacapos did you updated/modified something in your draw events? A crash onDrawFrame suggest an issue in some draw event No. I literally updated what you posted above. Admob, Crashlytics, sdk, ndk. Nothing else.
@Matacapos Can you add logs of this kind in your code until found in where is crashing?
FirebaseCrashlytics_Log(object_get_name(object_index) + " event: " + string(event_type) + " - start")
more code...
FirebaseCrashlytics_Log(object_get_name(object_index) + " event: " + string(event_type) + " - 1")
more code....
FirebaseCrashlytics_Log(object_get_name(object_index) + " event: " + string(event_type) + " - 2")
more code...
FirebaseCrashlytics_Log(object_get_name(object_index) + " event: " + string(event_type) + " - end")
Closed by inactivity
Hello. It's been a year since I updated my apps and now when I did I found that I had a very large number of errors. I did nothing more than update the firebase/admob plugins and update to the sdk/jdk that says android configuration recommended by game maker (on the guide). The common error is this (in crashlytics): com.xxxx.DemoRenderer.onDrawFrame (DemoRenderer.java:507=com.xxxx.DemoRenderer.onDrawFrame (DemoRenderer.java:507)
I leave images of the error and in case of doubts of the extensions I use (always use the same ones, do not add any, just update the ones that were updateable)