Setting this value to anything higher than 0x00 causes one of two things:
If the Application Surface is enabled, the screen will turn black and nothing will draw.
If the Application Surface is disabled, the screen will turn grey and nothing will draw.
Description
Setting this value to anything higher than
0x00
causes one of two things:If the Application Surface is enabled, the screen will turn black and nothing will draw. If the Application Surface is disabled, the screen will turn grey and nothing will draw.
GMRT 0.6.0
Expected Change
No response
Steps To Reproduce
Example Code
Black Screen
Grey Screen
Example Project
GMRT-gml_set_alphatestref-black-or-grey-screen.zip
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
Other Release (Please put the exact version number in your Description)
Which platform(s) are you seeing the problem on?
Windows
Compiler Log File
Sample .yyz File