YoYoGames / GMRT-Beta

Bug Tracking for new GameMaker Runtime Beta
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In-Game: Editing the dimensions of a Room from the Room Editor is not working as expected #188

Closed Emc1923 closed 3 months ago

Emc1923 commented 3 months ago

Description

When modifying the dimensions of a room from inside the Room Settings in the Inspector the values won't be taken into account when running the game.

image

Windows VM: image

GMRT

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Expected Change

No response

Steps To Reproduce

  1. Start GameMaker
  2. Open or create a new project
  3. Go to a room and edit its dimensions from the Inspector
  4. Run targeting GMRT
  5. See the issue
  6. Run the project targeting other platform
  7. Observe the difference.

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

IDE v2024.800.0.589 Runtime v2024.800.0.613

Which platform(s) are you seeing the problem on?

Windows

Compiler Log File

Sample .yyz File

kat-fl commented 3 months ago

Can you attach a project please, I can't reproduce your issue. As far as I can tell, changing the room size of the initial room has the same behaviour in GMRT as it does in GMS2 VM. (The initial game window size is the same as the size of the initial room.)

Emc1923 commented 3 months ago

I can't reproduce it anymore targeting GMRT in IDE v2024.800.0.590 Runtime v2024.800.0.614, with projects that previously had the issue.