YoYoGames / GMRT-Beta

Bug Tracking for new GameMaker Runtime Beta
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Every Update Breaks GMRT #200

Closed michael-mcmullen closed 3 months ago

michael-mcmullen commented 3 months ago

Description

Every time a new beta comes out, and the new runtime is posted, it always fails to build. Without setting every single path to their own executables I am at a loss of what to do on every update.

Should the path to GMRT not be the one that is used for everything else?

image

attached is the output window after trying to run the game

output.txt

Expected Change

No response

Steps To Reproduce

  1. Update GameMaker 2024.600.0.585 (Runtime: 2024.600.0.609)
  2. Update GMRT
  3. Click Run
  4. Build failed (even after restart/clean)

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

Beta (Please put the exact version number in your Description)

Which operating system(s) are you seeing the problem on?

Windows 11

Are you running GameMaker from inside your Steam library?

None

ui.log File

Sample .yyz File

LukeBrownYoYoGames commented 3 months ago

The path to GMRT appears to be wrong. It should point inside the GMRT subdirectory. i.e. gmpm/GMRT/ Closing this for now, but feel free to reopen if you still experience issues