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Public tracking for GameMaker bugs
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Debugger: [Mac IDE] macOS builds of some Template projects cause the debugger to disconnect just after the project loads #1388

Open iampremo opened 1 year ago

iampremo commented 1 year ago

Description

Debug runs of some projects for macOS and when using the Mac IDE will sometimes cause the debugger to not connect, preventing the run from starting correctly. You can see this in some of the projects on the Start Page.

Note, this is a very old issue and found with the no-longer-available "YoYo Arena Shooter-GML" template, but still reproduces, so we have updated all of this info now.

Reproduces:

Does Not Reproduce:

Steps To Reproduce

  1. Using the Mac IDE, start GM
  2. Create a new project based on one of the affected templates listed above
  3. Debug Run the project
  4. Observe black screen and Mac Spinner for a few seconds
  5. After the game loads, observe that the debugger gets disconnected and the debugger tools get greyed out
  6. (Optional) Repeat steps 2-5, but with one of the projects listed as working

Which version of GameMaker are you reporting this issue for?

IDE v23.1.1.247 Runtime v23.1.1.252

Which operating system(s) are you seeing the problem on?

macOS Big Sur, macOS Sonoma

Emc1923 commented 2 months ago

This is issue still occurs with some projects (E.g. Platformer Template of the Start page). The runner will start but the debugger will disconnect as soon as the game loads. Checked with Beta IDE v2024.600.0.583 Beta Runtime v2024.600.0.607.

output.txt ui.log

yoyo-danielc commented 1 month ago

How frequently does this occur? I just tried it a dozen or so times using the platformer template on the current stable and didn't observe it.