YoYoGames / GameMaker-Bugs

Public tracking for GameMaker bugs
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GMS2 YYC setting headPosition or layer_sequence_headpos() doesn't work. #1697

Open gm-bug-reporter[bot] opened 9 months ago

gm-bug-reporter[bot] commented 9 months ago

Description

In GMS2 VM, if you do either headPosition = 1 inside of a sequence event, or layer_sequence_headpos(_seq, 1) it will set the head position at that frame. on YYC it ignores this and keep playing the sequence

Steps To Reproduce

Create a new sequence, Animate Anything Make a new sequence step event code: headPosition = 1; Run on GMS2 VM: Sequence stays on the first frame, Run on GMS YYC: Sequence ignores it and plays to the end

bb86862e-d40b-44e9-84d4-c13179b04db1

ShivaSouza commented 9 months ago

This is a Opera.GX issue, by the way. This bug doesn't happen anywhere else, as far as I know.

Also, Feather doesn't recognize headPosition as a built-in variable of sequence events. And keeps suggesting a new name.