Open galio17 opened 1 year ago
Issue still present as of IDE v2024.800.0.607 Runtime v2024.800.0.631.
We currently have a ticket where we are accepting points of view on the inheritance system in general, with a view to potentially replacing it with something else - https://github.com/YoYoGames/GameMaker-Bugs/issues/2923 If this is a feature that is critical to your workflow, please add your views in how you utilise room inheritance and how you would like it to work, or what you'd like to see in it's place.
Description
When I create a child room, I don't necessarily finish the parent room. This is the point of the IDE functionality bug. What is happening is that the addition of items in the layers aren't inherited to their children automatically. To see any updates coming from the parent, you need to remove the inheritance from the layer and re-add However, the worst happens for the tile layer, whose inheritance does not observe block updates, that is, even removing and re-adding the inheritance, nothing happens. Furthermore, removing assets and instances through the layer inspector removes them all without any warning, unlike when you click on the canvas to remove.
Steps To Reproduce
509ae876-e544-4f7a-b961-7782ff68df8c