Open tinkerer-red opened 1 year ago
I think this has changed in a recent version of GM's HTML, check and see! I get a value of "undefined" with those show_debug_message calls.
Was about to close this but sequence_instance
is now the only one remaining which is a null value.
Description
Built in variables which are not set in the ide, are nullish instead of undefined. This does make sense given the platform though this does produce yet another discrepancy from html and all other platforms.
Here is a list of the variables which are built into the object:
The method used to get these to return null was
var _returned = object_ref[$ "variable_name"]
Though appears other methods are capable of returningnull
as wellExpected Change
listed variables should default to gamemaker's
undefined
instead ofnull
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2023.8 (Monthly)
Which platform(s) are you seeing the problem on?
HTML5
Contact Us Package Attached?
Sample Project Added?