When using Mac IDE, if you run the debugger multiple times you can encounter a red overlay that flickers at the top of the project window. This flickering overlay then persists for the lifetime of that debug session (it seems).
This has only been reproduced on the Intel QA Mac in office.
Expected Change
Red overlay flicker should not appear on the game window.
Steps To Reproduce
Open GM and import Fire Jump Template.
Run the debugger multiple times, notice how occasionally on a debug run that a red overlay starts flickering at the top of the game window (roughly where the debug overlay bars would usually be).
How reliably can you recreate this issue using your steps above?
Rarely
Which version of GameMaker are you reporting this issue for?
Jun 23
Compiler Log File
[ ] I have attached my compiler log in a text file
Description
When using Mac IDE, if you run the debugger multiple times you can encounter a red overlay that flickers at the top of the project window. This flickering overlay then persists for the lifetime of that debug session (it seems).
This has only been reproduced on the Intel QA Mac in office.
Expected Change
Red overlay flicker should not appear on the game window.
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Rarely
Which version of GameMaker are you reporting this issue for?
Jun 23
Compiler Log File
Sample .yyz File