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Cannot debug on Mac - game crashes shortly after hitting a breakpoint #2623

Open bsabiston opened 10 months ago

bsabiston commented 10 months ago

Description

I'm on IDEv2023.11.1.129 and Runtime v2023.11.1.160. Whenever I try to stop at a point in the code and inspect variables, the game crashes to the desktop. Usually it varies between 1 and 30 seconds before this happens. I do not have to do anything to make it happen. That is, just having it stop at the breakpoint and then just sitting there without doing anything else will cause it to crash after a few seconds.

Expected Change

no crash - be able to use debugger

Steps To Reproduce

I have read online that others have only experienced this with large projects. My project is large - so maybe that is the case. I cannot upload my entire project for you however.

I have tried the suggestions here and they did not help: https://forum.gamemaker.io/index.php?threads/silent-crash-when-pause-or-breakpoint-with-debugger.95828/

YoYoCrash.zip

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

2023.11.1 (Monthly)

Which operating system(s) are you seeing the problem on?

macOS Ventura

Are you running GameMaker from inside your Steam library?

No

Contact Us Package Attached?

Sample Project Added?

bsabiston commented 10 months ago

Here is the information in the Apple system report generated by the crash: Crash.txt