I've been creating a gradient shader for my font to be write with.
But in order to draw with the shader on, I must draw a surface, apply the shader, then draw my text.
Managing multiple depth, cache and good performance seems impossible like this.
Describe the solution you'd like
I want to generate a new font with the shader on, and use it directly with "draw_set_font".
Is your feature request related to a problem?
I've been creating a gradient shader for my font to be write with. But in order to draw with the shader on, I must draw a surface, apply the shader, then draw my text. Managing multiple depth, cache and good performance seems impossible like this.
Describe the solution you'd like
I want to generate a new font with the shader on, and use it directly with "draw_set_font".
Describe alternatives you've considered
I use scribble plugin at the moment.
Additional context
No response