I use a high resolution Microsoft Surface laptop and a Surface Studio 2 desktop PC. These have screen resolutions of 3240 x 2160 and 4500 x 3000. I set the scale of text in Windows to 200% on both devices. However, when assigning sprites to objects in GameMaker, it's often difficult to make them out from their thumbnails because even when increased to the maximum available size, GM's UI hasn't scaled up to 200%.
See image below:
Describe the solution you'd like
Increase the maximum value zoom level/thumbnail size so that the slider goes even higher to allow us to view larger thumbnails in the sprite preview window.
Is your feature request related to a problem?
I use a high resolution Microsoft Surface laptop and a Surface Studio 2 desktop PC. These have screen resolutions of 3240 x 2160 and 4500 x 3000. I set the scale of text in Windows to 200% on both devices. However, when assigning sprites to objects in GameMaker, it's often difficult to make them out from their thumbnails because even when increased to the maximum available size, GM's UI hasn't scaled up to 200%.
See image below:
Describe the solution you'd like
Increase the maximum value zoom level/thumbnail size so that the slider goes even higher to allow us to view larger thumbnails in the sprite preview window.
Describe alternatives you've considered
No response
Additional context
No response