Open iampremo opened 1 year ago
@cameron-home Can you confirm this one is fixed already, please? (Have now brought all the missing info into here, so this one can be checked.)
I investigated a very similar report to this with PS pads on macOS a few months back and the problem there was that the OS needed you to add the pad as a BT device in Settings before anything worked, rather than a GM bug, so just confirm that's not the same on Windows also.
This one is still occurring for me on Windows in IDE v2024.600.0.571 Runtime v2024.600.0.597.
When a PS4 controller is connected through Bluetooth, the controller is read by GM as connected, but the inputs from the controller itself are not read. When connected through the DS4 software or using a cable, the inputs are read as expected.
Expected Change
It is expected that controller inputs are read from the controller and displayed by the project.
Steps To Reproduce
GameMaker Version
2023.6
Platforms Reproduced On
Windows VM