YoYoGames / GameMaker-Bugs

Public tracking for GameMaker bugs
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Set Blend Mode for Asset in Sequencer #3755

Open iampremo opened 1 year ago

iampremo commented 1 year ago

User request message from ticket [Ticket #188594]

 

Feature Type: feat_addition_ide Description: Hello, It would be cool if you could set the blend mode (additive, subtractive, etc) for each asset in the sequencer, like in Adobe After Effects. It is possible to rig it using GML in the draw settings of objects, but it would be more intuitive if blend mode selection was available in the Colour Multiply. Benefit: Could save some time and make the sequencer more useful.

AtlaStar commented 1 year ago

rather than attaching it to the color transform, it should just be a property of the track itself and it's own track type that allows keyframes, etc, as attaching it to the color transform would not be intuitive.