Ticket #196862
Feature Type: feat_addition_ingame
Description: Hoped that a set of usable 2D lighting system can be added to gamemaker.
Such as static and dynamic lighting systems similar to Unity or Godot.
Benefit: We can use this to develop 2D games with more experienced picture effects! Punch Unity, kick Godot!
Link:
By the way, for now, I think the addition of static light sources is more important than dynamic light sources.
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Addition on original ticket:
Another thing, if the lighting system can be added, I think the focus should be on visual and flexible editing, because I have tried to use sprite, surface and shader directly. The effect of the them looks very good, but the biggest disadvantage is that sprite needs to be drawn in advance, and the drawing of irregular lights is extremely troublesome.
Ticket #196862 Feature Type: feat_addition_ingame Description: Hoped that a set of usable 2D lighting system can be added to gamemaker. Such as static and dynamic lighting systems similar to Unity or Godot. Benefit: We can use this to develop 2D games with more experienced picture effects! Punch Unity, kick Godot! Link: By the way, for now, I think the addition of static light sources is more important than dynamic light sources.
~~ Addition on original ticket: Another thing, if the lighting system can be added, I think the focus should be on visual and flexible editing, because I have tried to use sprite, surface and shader directly. The effect of the them looks very good, but the biggest disadvantage is that sprite needs to be drawn in advance, and the drawing of irregular lights is extremely troublesome.