I'd like to be able to view [both of] the Origin Point and the Collision Mask of a Sprite inside the Sprite Editor [at the same time].
I want to be able to edit a sprite, and enable the ability to view the current Origin Point of the sprite, overlaid in the Sprite Editor, as well as the Collision Mask.
Reported in ticket: Ticket #203981
I'd like to be able to view [both of] the Origin Point and the Collision Mask of a Sprite inside the Sprite Editor [at the same time].
I want to be able to edit a sprite, and enable the ability to view the current Origin Point of the sprite, overlaid in the Sprite Editor, as well as the Collision Mask.