Feature Type: feat_addition_ide
Description: Hi! I just read the changelog for the recent build and installed it. I welcome all the changes to JSON to reduce the non-changes going into source control.
You also introduced the .resource_order file for the Asset Browser. I know the original intention is to stop conflicts when people in a team move around the folder.
But would it be possible to also move the group & resource colors into this file? I am using it in a small team and we would LOVE to be able to use a standardized coloring scheme that is shared across the team.
Benefit:
Here are some of my use-cases:
Marking placeholder assets that still need to be replaced
Marking assets that need some sort of edit done
Marking sprites that were changed on the fly in the GameMaker sprite editor that has changes now that need to be brought over to the Aseprite file that they orginally came from (in case we need to do a re-export and it would overwrite those changes made in GameMaker)
Marking objects that are meant to be placed in a room vs. background helper objects.
We're doing all of this with tags for now, but having a visual overview like that would be super helpful, too!
requested in : Ticket #206280
Feature Type: feat_addition_ide Description: Hi! I just read the changelog for the recent build and installed it. I welcome all the changes to JSON to reduce the non-changes going into source control.
You also introduced the .resource_order file for the Asset Browser. I know the original intention is to stop conflicts when people in a team move around the folder.
But would it be possible to also move the group & resource colors into this file? I am using it in a small team and we would LOVE to be able to use a standardized coloring scheme that is shared across the team.
Benefit: Here are some of my use-cases:
We're doing all of this with tags for now, but having a visual overview like that would be super helpful, too!