Open YYBartT opened 7 months ago
yeah, this would certainly be a bit of a time saver
though i think a better name would be to spell out vertex_format_passthrough
or vertex_format_default
the long way
i think vertex_format_default
would be much much better. every time i've helped people with broken vertex formats, and i've used the word passthrough it has caused a lot of confusion
Is your feature request related to a problem?
Currently you have to define the default "passthrough" vertex format yourself if you want to add vertex data in this format to a vertex buffer:
Describe the solution you'd like
It would be convenient to access this through a built-in constant of GM itself, e.g.
vf_passthrough
orvfm_passthrough
. This way you can immediately begin adding vertex data to a vertex buffer in a new project:Describe alternatives you've considered
Define the vertex format manually in every new project, add it from an asset package, add its definition as a snippet
Additional context
No response