Open rwkay opened 10 months ago
Perhaps it could be tweaked so that -1 means "0 or more", -2 means "1 or more", -3 means "2 or more" etc.? If -1 means "1 or more" etc. then there's no way to differentiate between "exactly 0" and "0 or more", unless the datatype supports negative 0.
Is this still planned for August?
Description
Currently we use -1 to denote that a function has a variable number of arguments at runtime, unfortunately this means that we cannot check that the number of arguments that are given meets the minimum requirements for a function that takes an optional number.
Instead we should use a negative number that is the minimum number required i.e. -1 would mean that it needs to have 1 or more arguments, -2 that it should have 2 or more etc. etc.
This would allow for better runtime checking.
Expected Change
No response
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2023.11.1 (Monthly)
Which platform(s) are you seeing the problem on?
Windows
Contact Us Package Attached?
Sample Project Added?