The video_seek_to() function does not work when exporting the project as Windows export and deployed to Steam Deck.
This is a repost for http://help.yoyogames.com/hc/requests/209723 from May 2023. At the time being, this issue could not be resolved due to limitation of the Proton Media Foundation support.
We want to check if this issue is still unresolvable. If so, we would suggest updating the manual to clarify the limitation.
Steps To Reproduce
Compile the sample as windows export
Run on windows and use the controller left back button to trigger video_seek_to(). See that video is properly seeked.
Deploy to a Steam Deck and try the same step. See that video is not properly seeked, even though the on screen text shows that "Seeking" is drawn, and video_seek_to() should have been triggered.
Which version of GameMaker are you reporting this issue for?
IDE v2024.200.0.488 Runtime v2024.200.0.504
Which operating system(s) are you seeing the problem on?
Description
The video_seek_to() function does not work when exporting the project as Windows export and deployed to Steam Deck.
This is a repost for http://help.yoyogames.com/hc/requests/209723 from May 2023. At the time being, this issue could not be resolved due to limitation of the Proton Media Foundation support.
We want to check if this issue is still unresolvable. If so, we would suggest updating the manual to clarify the limitation.
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.200.0.488 Runtime v2024.200.0.504
Which operating system(s) are you seeing the problem on?
Windows 10.0.22000.0
b61f5bc0-ad04-41c1-b6a8-caa345a914a5