Closed JonathanHackerCG closed 1 week ago
To facilitate some cross-linkage:
Side effect of https://github.com/YoYoGames/YoYoStudio/pull/9939
Enter and Control also cannot be pressed if any key besides Shift is still held.
This along with the arrow keys fully explains all of the dropped inputs I have experienced.
The extra bit in the comment is the root cause behind https://github.com/YoYoGames/GameMaker-Bugs/issues/5752
Should now be fixed - pressing an arrow key will now always perform that action, regardless of what other keys are held with the exception of modifier keys. If a modifier key is held, it will either: 1) Perform the action assigned to that modifier, ie. Shift + Arrow will move the cursor and select text 2) Do nothing if no action is assigned to that modifier.
This matches the behaviour in 2024.02.
Just noticed the comment above, so have returned this one back in case the manual needs any updating now.
Nothing to be documented for this.
Verified fixed on IDE v2024.4.1.140 Runtime v2024.4.1.174.
Thank you.
Description
The arrow keys cannot be pressed if another arrow key is held down. This causes frequent dropped inputs when using the arrow keys to navigate code quickly.
This issue is slowing down my work by an impactful amount.
Steps To Reproduce
Put the cursor in some code. Press one arrow key and hold it down, then press another arrow key and see that it does nothing.
Which version of GameMaker are you reporting this issue for?
IDE v2024.4.0.137 Runtime v2024.4.0.168
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
807840d2-6145-4c6b-b57d-7b0de371fbbf