This issue is still not solved (refer to #3097)... Feather fails to see variables that are part of the "Variable definitions" from the parent of a another object.
Here is an example:
If we go to the obj_tutorialDisplay:
So as you can see from the image, Feather was able to detect the "Variable definitions" that were specificly created in obj_tutorialDisplay, but is unable to detect that there was a variable (windowTitle) that comes from the parent of obj_tutorialDisplay.
When referencing an object (like obj_tutorialDisplay), Feather should check upwards in the related parents until there are no more left, and gather the unique variables in the create and in the "Variable definitions" of each of those related objects.
Description
This issue is still not solved (refer to #3097)... Feather fails to see variables that are part of the "Variable definitions" from the parent of a another object. Here is an example:
If we go to the obj_tutorialDisplay:
So as you can see from the image, Feather was able to detect the "Variable definitions" that were specificly created in obj_tutorialDisplay, but is unable to detect that there was a variable (windowTitle) that comes from the parent of obj_tutorialDisplay.
When referencing an object (like obj_tutorialDisplay), Feather should check upwards in the related parents until there are no more left, and gather the unique variables in the create and in the "Variable definitions" of each of those related objects.
Contact Us Package FeatherIssue.zip
Expected Change
Feather should not trigger this warning.
Steps To Reproduce
See above.
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.4.0 (Monthly)
Which operating system(s) are you seeing the problem on?
Windows 10
Are you running GameMaker from inside your Steam library?
No
Contact Us Package Attached?
Sample Project Added?