YoYoGames / GameMaker-Bugs

Public tracking for GameMaker bugs
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Filters and Effects break viewports with multiple cameras #5765

Closed gm-bug-reporter[bot] closed 1 week ago

gm-bug-reporter[bot] commented 1 week ago

Description

Whenever a filter or effect is actived in a room, the view cameras always ignore what they should be showing and render the full screen scaled to the aspect ratio of the camera. This happens to any layer with a filter enabled. Both through an object controlled filter and a layer controlled filter.

Steps To Reproduce

Have multiple cameras on a viewport and have a filter enabled.

Which version of GameMaker are you reporting this issue for?

IDE v2024.4.0.137 Runtime v2024.4.0.168

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

Which platform(s) are you seeing the problem on?

Windows

865c08b7-e8d3-49c6-bf12-2c64bda6737d

stuckie commented 1 week ago

Thanks for reporting this issue, but in order to investigate we will need a small project which shows this issue. Please report this issue again, but ensure you have a suitable project open at the time and you have checked the “Include Project” option on the bug form.