With our team we are using Spine2D quite extensively on the project we are working on. However it seems that some standard features from Spine version 4.0 are not working as intended. Main problem are bounding boxes as it seems they can't be animated if nested in a skin placeholder. Of course newer Spine 2d features like the Physics Constraints will be incredibly useful as well.
Describe the solution you'd like
The optimal solution would be to update the runtime to make it work with Spine2d 4.2 exports
Is your feature request related to a problem?
With our team we are using Spine2D quite extensively on the project we are working on. However it seems that some standard features from Spine version 4.0 are not working as intended. Main problem are bounding boxes as it seems they can't be animated if nested in a skin placeholder. Of course newer Spine 2d features like the Physics Constraints will be incredibly useful as well.
Describe the solution you'd like
The optimal solution would be to update the runtime to make it work with Spine2d 4.2 exports
Describe alternatives you've considered
No response
Additional context
No response