Closed DarkD04 closed 2 weeks ago
After new update of gamemaker came out, tile collision started having some mysterious issues with some shapes, seems like its only collision_line issue. here are some gif examples:
this one is old issue, flipped tiles are weird one some shapes
Here's source for you guys to check out, branch name is april2024-bug-report and it has everything you need in it here, some useful debug keys [TAB: No clip mode and F9 to toggle collision view on and off] https://github.com/DarkD04/Harmony-Framework/tree/april2024-bug-report
The accuracy to be restored to 2024.2 (or better, if possible)
Always
2024.4.0 (Monthly)
Windows
Description
After new update of gamemaker came out, tile collision started having some mysterious issues with some shapes, seems like its only collision_line issue. here are some gif examples:
this one is old issue, flipped tiles are weird one some shapes
Here's source for you guys to check out, branch name is april2024-bug-report and it has everything you need in it here, some useful debug keys [TAB: No clip mode and F9 to toggle collision view on and off] https://github.com/DarkD04/Harmony-Framework/tree/april2024-bug-report
Expected Change
The accuracy to be restored to 2024.2 (or better, if possible)
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.4.0 (Monthly)
Which platform(s) are you seeing the problem on?
Windows
Contact Us Package Attached?
Sample Project Added?