Closed KeeVeeGames closed 2 months ago
Yes, I see the same. The "alternative launcher on Steam" checkbox in Game Options > Windows has no effect on the outcomes here.
Non-Steam IDE works just fine with that project and performs the batch file correctly:
Options: C:\Users\...\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\SteamBatBu_F3222D99_D7A58158\preferences.json
C:\Users\...\GameMakerProjects\SteamBatBug\pre_project_step.bat
C:\Program Files\GameMaker Studio 2>echo hello
hello
C:\Users\...\GameMakerProjects\SteamBatBug\pre_project_step.bat DONE (0)
IDE v2024.2.0.132 Steam Runtime v2024.2.0.163 gives the same result.
Prior to that, this build step was not supported (and so this project will run fine in Nov23 or LTS, etc.)
Verified fixed as of IDE v2024.6.0.154 Steam Runtime v2024.6.0.204
Description
No matter what's the content of the bat file, the very existence of it is making unable to Run (F5) the project:
Building as executable is working.
I did not test the other batch scripts variants available to run.
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.4.1.152 Runtime v2024.4.1.202
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
Which platform(s) are you seeing the problem on?
Windows
e2a1f71a-d7ab-4b26-ae1a-f60213e13411