I'm pretty sure this is a directly related to this feather issue #4800. CE2 isn't able to recognize that an instance/object is being accessed because feather doesn't know what is being accessed, since it's a generic "asset" type.
Steps To Reproduce
Add a tag to an object, then retrieve that object with tag_get_asset_ids. Try to access any of it's variables in any way, and they will all show up as grey or unset.
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.560 Runtime v2024.600.0.577
Which operating system(s) are you seeing the problem on?
Description
I'm pretty sure this is a directly related to this feather issue #4800. CE2 isn't able to recognize that an instance/object is being accessed because feather doesn't know what is being accessed, since it's a generic "asset" type.
Steps To Reproduce
Add a tag to an object, then retrieve that object with tag_get_asset_ids. Try to access any of it's variables in any way, and they will all show up as grey or unset.
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.560 Runtime v2024.600.0.577
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
8ea5c1e1-916d-4e3e-95e1-8eec30746646