Open inhalt120g opened 1 month ago
One detail I forgot to mention, in step 2 (after you press Space to convert the input to characters and which causes the freshly typed word to substitute the highlighted text) the cursor weirdly stays at the beginning of the word. This should not happen, the cursor should instead jump at the end of the new word.
Description
Open any file that contains editable code: If I select anything text based in the code editor (a part of code or a string or a comment, doesn't matter) and start typing anything non-ASCII, for example Japanese, finish typing and confirm it by pressing Space and Enter (at this point the window for the current editor will get the "changed" mark) but then press Undo, the editor will not restore the original text even though it will remove the "marked" sign, but instead will show the newly added text and Undo will stop functioning. If you type fast without looking at the screen and don't realize what's happening while keeping hitting Undo, parts of code will get mixed up and the IDE will sometimes even freeze.
(I did not attach a sample project because this happens with any typed text in the IDE, and is project-independent.)
Expected Change
I expect the Undo to keep working and the text not to get garbled if I input text in non-ASCII.
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.4.1 (Monthly)
Which operating system(s) are you seeing the problem on?
macOS Sonoma
Are you running GameMaker from inside your Steam library?
None
Contact Us Package Attached?
Sample Project Added?