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Public tracking for GameMaker bugs
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Code Editor 2 sometimes adds breakpoints in the wrong window #6089

Open DragoniteSpam opened 4 weeks ago

DragoniteSpam commented 4 weeks ago

Description

Setting a breakpoint in CE2 (F9) will add the breakpoint to the location of the cursor in the first open CE2 window, rather than the one that's actually active.

This makes debugging a lot of fun.

Steps To Reproduce

  1. Open Script1
  2. Open Script2
  3. In Script2, add a breakpoint somewhere
  4. The breakpoint ends up in Script1 instead

Which version of GameMaker are you reporting this issue for?

IDE v2024.600.0.563 Runtime v2024.600.0.581

Which operating system(s) are you seeing the problem on?

Windows 10.0.19045.0

114b4c5a-7f89-4e82-919f-0fa434437639

DragoniteSpam commented 4 weeks ago

this may or may not be related to #5681

zreedy commented 3 days ago

Fixed. An additional issue where when a breakpoint was toggled via the F9 hotkey the hotkey icon was incorrectly rendered until cleared and set again.