Setting a breakpoint in CE2 (F9) will add the breakpoint to the location of the cursor in the first open CE2 window, rather than the one that's actually active.
This makes debugging a lot of fun.
Steps To Reproduce
Open Script1
Open Script2
In Script2, add a breakpoint somewhere
The breakpoint ends up in Script1 instead
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.563 Runtime v2024.600.0.581
Which operating system(s) are you seeing the problem on?
Description
Setting a breakpoint in CE2 (F9) will add the breakpoint to the location of the cursor in the first open CE2 window, rather than the one that's actually active.
This makes debugging a lot of fun.
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.563 Runtime v2024.600.0.581
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
114b4c5a-7f89-4e82-919f-0fa434437639