Trying to access variables from an instance id inside a list that has been filled by a collision list function will cause all of those variables to show up as unset rather than instance variable color
Steps To Reproduce
//Object 2 create
myVariable = 5;
myOtherVariable = true;
//other object
var list = ds_list_create();
var size = instance_place_list(x, y, Object2, list, false);
for(var i = 0; i < size; i++) {
with list[| i] {
myVariable = 2; //grey
}
list[| i].myOtherVariable = 5; //grey
}
ds_list_destroy(list);
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.576 Runtime v2024.600.0.602
Which operating system(s) are you seeing the problem on?
Description
Trying to access variables from an instance id inside a list that has been filled by a collision list function will cause all of those variables to show up as unset rather than instance variable color
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.576 Runtime v2024.600.0.602
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
e737b07e-74c9-4ad0-aaa2-1050f9e68a9c