Closed xieyunbin closed 4 months ago
(Is already being discussed on the GMC also: https://forum.gamemaker.io/index.php?threads/help-google-play-upload-issue-about-fileprovider.113719/)
As suggested there, the issue is trying to upload a .aab for a new game and you have not changed the bundle name from a previous game name (but then your bundle name in Game Options would have to end with ".fileprovider", which I am guessing is not the case).
Or that some extension injection is causing this - if might be worth reviewing any extensions you have recently added/updated in your project to see if they are the source of this ".fileprovider" value.
As you say, if this is Game Options or an extension injection, then rolling back to 2024.4.1 is unlikely to change that (and indeed shows that this is unlikely to be a Building Projects bug) - but it could absolutely be one of our extensions causing it, so we do need to check this ourselves!
Hello @xieyunbin,
Could you please let us know which extensions you are currently using in your project? This information will help us pinpoint the issue more effectively. Additionally, we would appreciate it if you could share a copy of your project with us, so we can better understand the source of the problem. Thank you very much for your cooperation. We look forward to assisting you.
Hello @xieyunbin,
Could you please let us know which extensions you are currently using in your project? This information will help us pinpoint the issue more effectively. Additionally, we would appreciate it if you could share a copy of your project with us, so we can better understand the source of the problem. Thank you very much for your cooperation. We look forward to assisting you.
Hi there,
I am using these exts below, hope it will be helpful for you: 1, yoyo's Admob ext : https://marketplace.gamemaker.io/assets/10078/google-admob?s=ce2fa0031942c63c4d3a99a27f130d66 2, yoyo's google play service : https://marketplace.gamemaker.io/assets/10099/google-play-services?s=ce2fa0031942c63c4d3a99a27f130d66 3, yoyo's google play iap : https://marketplace.gamemaker.io/assets/4629/google-play-services-iap?s=ce2fa0031942c63c4d3a99a27f130d66
I try to use the version 2024.2.0.132 and build aab, and the upload bug is fixed. I will try 2024.4.0.xxx later
We will need copy of your project or an empty project with just the extensions
We will need copy of your project or an empty project with just the extensions
@DiasFranciscoA @YYDan Sure, here it is.
Okay so addressing this issue, the problem is in the Share
extension which you can either use our official one which already works out-of-the-box OR you need to go into your extension into Android and code injection:
And replace the usage of ${applicationId}
with ${YYAndroidPackageName}
this will sove your issue.
As mentioned above, this is easily fixed right away in 2024.6. by updating the copy of the extension in the attached project to use the correct values - and in terms of this report, this is the proper fix anyway.
However, these external Gradle/Android Studio macros are now maintained and expanded as you'd expect in 2024.800 Betas (once they start being released), so if any other extensions rely on them, then they will work in 800 also.
Thank you!
hi @DiasFranciscoA do you have an active link to the share extension that you mentioned above?
verified as of IDE v2024.8.0.168 Runtime v2024.8.0.215
Description
Hello everyone,
I've recently updated my GameMaker Studio 2 to the latest version (2024.6.0.157). After updating, I encountered an issue when trying to upload the generated aab file to Google Play.
Problem: When I upload the aab file, I receive the following warning: "Please remove conflicting items from the manifest and try again. Another developer is using the following content provider authority: .fileprovider."
Additional Information: There have been no changes to my project files. The issue seems to be related to the .fileprovider authority conflict.
Has anyone else experienced this issue or have any insights on how to resolve it? Any help would be greatly appreciated.
Thank you!
Expected Change
fix the bug
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.6.0 (Monthly)
Which operating system(s) are you seeing the problem on?
Windows 10
Which platform(s) are you having trouble building this project for?
Android
Are you running GameMaker from inside your Steam library?
No
Contact Us Package Attached?
Sample Project Added?