Closed JosephDoubleYou closed 2 months ago
Can you add some screenshots that show exactly what you are seeing that you don't expect to see? The enclosed project doesn't show any issues when I run it here. Thanks
https://github.com/user-attachments/assets/96dbe7ed-33d3-440c-8430-a57a3e137620
Hey, here is a video ref of the issue. That is odd, because I sent a project file to members of the Gamemaker discord, and they confirmed that they saw it as well. I am on a mac, and they confirmed that they were on a pc when they checked.
That looks like you have interpolation on - if you go to Options->macOS->Graphics and deselect Interpolate colours between pixels does this fix it?
Description
When using camera_set_view_mat and camera_set_proj_mat, the tileset that was previously seamless now has flickering edges at the border of each tile. Gamemaker discord helpers confirmed that this was an issue they had never seen before with tilesets in 3d.
Expected Change
Tiles should be seamless, even when the camera perspective changes to 3d.
Steps To Reproduce
3D_TILEMAP_ISSUE.zip edit replaced link to internal drive - please use the Bug Reporter in future as this will keep your information private edit
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.6.2 (Monthly)
Which platform(s) are you seeing the problem on?
Windows, macOS
Contact Us Package Attached?
Sample Project Added?