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Public tracking for GameMaker bugs
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In-Game: Animated filters and effects are not displayed correctly #6984

Closed scott-dunbar closed 1 month ago

scott-dunbar commented 6 months ago

Description

A room that contains an animated filter or effect (Clours, Underwater, Ripples, Screen Shake and the like) will not animate during the run

Expected Change

No response

Steps To Reproduce

  1. Open any project
  2. In a room add an effect layer
  3. Add an effect type that has movement (one from the above list)
  4. Run for GMRT
  5. Observe that the effect is not displayed correctly

How reliably can you recreate this issue using your steps above?

None

Which version of GameMaker are you reporting this issue for?

No response

Which platform(s) are you seeing the problem on?

No response

Compiler Log File

Sample .yyz File

sihammill commented 1 month ago

Tested all animated background filters which all seemed to work fine other than the underwater filter which just remained static in GMRT but fine in VM