When loading animations from Spine versions below 4, the application simply closes. The call stack shows that the crash occurs at spSkeletonJson_readSkeletonData.
I tried loading less complex animations, and it just logs an error about reading the timeline. Ideally, it should not attempt to load it at all and should check the version first.
Solution: Display an error indicating that the animation version is not supported or simply return -1.
Steps To Reproduce
Run the attached project.
Which version of GameMaker are you reporting this issue for?
IDE v2024.800.0.609 Runtime v2024.800.0.636
Which operating system(s) are you seeing the problem on?
Description
When loading animations from Spine versions below 4, the application simply closes. The call stack shows that the crash occurs at spSkeletonJson_readSkeletonData.
I tried loading less complex animations, and it just logs an error about reading the timeline. Ideally, it should not attempt to load it at all and should check the version first.
Solution: Display an error indicating that the animation version is not supported or simply return -1.
Steps To Reproduce
Run the attached project.
Which version of GameMaker are you reporting this issue for?
IDE v2024.800.0.609 Runtime v2024.800.0.636
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
b6898e48-8c73-48cc-8cbb-665194b947e6