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Public tracking for GameMaker bugs
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Bug with generating specific fonts #7492

Open JF195 opened 2 months ago

JF195 commented 2 months ago

Description

Some fonts don't generate a texture when selected, specifically those that end with *_icon_font.

In fact, you can see what the font looks like in the Sample preview, but you don't see anything in the Game Preview.

It seems that, when generating the texture page, the IDE doesn't use the same fallback font that is displayed in the Sample section.

This is on IDE v2024.4.1.152

(Also, these fonts used to work before in prior updates when selected)

Steps To Reproduce

  1. Create a Font Asset
  2. Select any of the fonts that end with *_icon_font
  3. Select "Game Preview" and see that the font is empty

Which version of GameMaker are you reporting this issue for?

IDE v2024.4.1.152 Runtime v2024.4.1.202

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

26737c75-2292-43fa-ae65-2ab8c94a634c

jackerley commented 2 months ago

These fonts shouldn't be in the list of fonts, they aren't system fonts, not sure where they are being added from?

Screenshot_28
JF195 commented 2 months ago

These fonts can be found in GameMaker's Font folder (C:\ProgramFiles\GameMaker\Fonts), so I'm assuming that's where GameMaker adds them from.

Also, when selecting these fonts, they would work when generating the font texture before. Not sure what changed