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Manual Content: audio_play_sound_ext() function is incorrectly present in LTSr3 manual #7550

Closed cameron-home closed 1 week ago

cameron-home commented 1 week ago

Description

The audio_play_sound_ext() function is absent in LTSr3 builds, but present in the LTS manual. When running a project that uses this function, the following error is returned in Output: Variable <unknown_object>.audio_play_sound_ext(100018, -2147483648) not set before reading it.

https://api.gamemaker.io/api/github/downloads/a9655135-1072-4dc1-b73f-f323e8940ea1

Expected Change

It is expected that the audio_play_sound_ext() function is removed from the manual, to match its absence from the LTS build.

Steps To Reproduce

  1. Start GameMaker
  2. Open attached project
  3. Run game
  4. See the issue Repro: 100%

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

2022.0.2 (LTS)

Which platform(s) are you seeing the problem on?

Windows

Sample Package Attached?

Sample Project Added?

toby-yoyo commented 1 week ago

I think this one is a docs bug rather than a runner bug, audio_play_sound_ext was added in 2023.1 so it shouldn't be in LTS (whose feature set is based on 2022.9).

jackerley commented 1 week ago

@gurpreetsinghmatharoo this isn't in LTSr3 so shouldn't be in the docs

cameron-home commented 1 week ago

I've updated the bug to reflect that this is a manual issue, not a build one. Thanks!

gurpreetsinghmatharoo commented 6 days ago

Fixed