Open gm-bug-reporter[bot] opened 3 weeks ago
Can see the ui.log does indeed say there was a problem with using the chosen font:
[14:00:55:221(bb5e)] Exception in YoYoStudio.GUI.Gadgets.Button,Void ReleaseButton(Single, Single, YoYoStudio.Core.Utils.eMouseButtons) : SharpFont.FreeTypeException: FreeType error: Cannot render this glyph format.
at YoYoStudio.Graphics.FontTTF.UpdateGlyphs(UInt32[] _requestedChars, Boolean _allowReplacements)
at YoYoStudio.Graphics.FontTTF.RequestCharacters(UInt32[] _requestedChars, Boolean _allowReplacements)
at YoYoStudio.Graphics.FontTTF.GetGlyph(UInt32 _chr, Boolean _updateTextureSlotCache, Boolean _allowReplacements)
at YoYoStudio.Utils.TextureHelper.GenerateFontTexture(GMFont _font)
at YoYoStudio.Resources.GMFontAdapter.OnProjectSaving()
at YoYoStudio.Resources.GMProject.Save(SaveParameters saveParameters)
at YoYoStudio.Resources.ProjectManager.InternalSaveProject(GMProject _project, SaveCallback _callback, Boolean _isFullSave, String saveFrom)
at YoYoStudio.Resources.ProjectManager.SaveProject(GMProject _project, SaveCallback _callback)
at YoYoStudio.IDE.SaveProjectIncremental(Action`2 _onCompletion)
at YoYoStudio.Plugins.ResourceEditorManager.ActivateModule(Type _type, Object[] _parameters)
at YoYoStudio.Plugins.Command.execute_object(String _command, Object _focus, Object[] paramaters)
at YoYoStudio.Plugins.Command.execute_object(String _command, Object _focus, Object[] paramaters)
at YoYoStudio.GUI.Gadgets.Button.ButtonClicked(Boolean _bRightClicked)
at YoYoStudio.GUI.Gadgets.Button.ReleaseButton(Single _mousex, Single _mousey, eMouseButtons _buttons)
at WeakDelegate(Object, Object[])
at YoYoStudio.Core.Utils.WeakDelegate`1.Invoke(Object[] _args)
However, that font seems to be a pretty standard one:
[13:48:38:695(bb5e)] MQTT - Received msg: GameMaker/event/start_ide/ide_language = English / English
[13:48:38:695(bb5e)] MQTT - Received msg: GameMaker/event/start_ide/ide_font = Open Sans
Given that the callstack talks about clicking buttons and saving the project before regenerating the font, I assume this is when clicking the spinner arrows in the Font Editor.
Description
Literally just changed the font size. This happens EVERY time I try to use this on Ubuntu.
Which version of GameMaker are you reporting this issue for?
IDE v2024.1100.0.665 Runtime v2024.1100.0.691
Which operating system(s) are you seeing the problem on?
Linux KDE neon 6.2 kernel 6.8.0.47
3af2c3a7-c1f5-42d4-9e1e-5bc65f868094