This is not about the manual but about one of the old GM Blog posts from 2019 called "The Basics of Scaling - The GUI Layer". I often refer people to this article because it gives a great overview over the basics of scaling.
The article is missing two pictures that illustrate different kinds of scaling. One where it says "Keep Aspect Ratio Examples" and one where it says "Full Scale Stretched GUI Layer".
The article is usable without these graphics but if they're still lying around somewhere it would be great if you could add them back in because this article is really a great foundation for learning about scaling in GameMaker.
In addition the code example under the headline "Maximising the GUI" contains the line
Description
This is not about the manual but about one of the old GM Blog posts from 2019 called "The Basics of Scaling - The GUI Layer". I often refer people to this article because it gives a great overview over the basics of scaling.
The article is missing two pictures that illustrate different kinds of scaling. One where it says "Keep Aspect Ratio Examples" and one where it says "Full Scale Stretched GUI Layer".
The article is usable without these graphics but if they're still lying around somewhere it would be great if you could add them back in because this article is really a great foundation for learning about scaling in GameMaker.
In addition the code example under the headline "Maximising the GUI" contains the line
if (aspect & gt; 1)
which should be changed to
if (aspect > 1)
Manual Link
https://gamemaker.io/de/tutorials/the-basics-of-scaling-the-gui-layer