For the uninitiated, this month's betas let you build the GX wasm runner as a regular HTML5(-like) game, meaning you can upload it anywhere. It's pretty cool.
However, when you finish doing that
Igor complete.
Igor complete.
elapsed time 00:00:15.6761219s for command "C:\ProgramData/GameMakerStudio2-Beta/Cache/runtimes\runtime-2024.1100.0.707/bin/igor/windows/x64/Igor.exe" -j=8 -options="F:\GameMaker\Temp\GMS2TEMP\build.bff" -v -- OperaGX Package started at 11/14/2024 12:36:23
SUCCESS: Package Program Complete
Finished ZIP saved to F:\GameMaker\Projects\PlantSim\PlantSim.zip
it doesn't open the file in the file explorer like it does for pretty much every other build target.
Expected Change
Open the destination folder in the file explorer
Steps To Reproduce
Start GameMaker
Build something as a zip using the GX target
See the issue
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 10
Are you running GameMaker from inside your Steam library?
Description
For the uninitiated, this month's betas let you build the GX wasm runner as a regular HTML5(-like) game, meaning you can upload it anywhere. It's pretty cool.
However, when you finish doing that
it doesn't open the file in the file explorer like it does for pretty much every other build target.
Expected Change
Open the destination folder in the file explorer
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 10
Are you running GameMaker from inside your Steam library?
No
Sample Package Attached?
Sample Project Added?