Open protogenposting opened 4 hours ago
This is a really freaky bug.
basically, calling a function in an inherited event will call the function that was originally created in the inherited event. Idk how to explain it better
https://api.gamemaker.io/api/github/downloads/893e65d2-7206-4da9-91fb-942f025038ae
here's a small test project
Override test.zip
No response
Always
2024.1100 (Betas)
Ubuntu
apparently I wasn't on the latest beta. Updating to the new runtime did not fix the issue though
Description
This is a really freaky bug.
basically, calling a function in an inherited event will call the function that was originally created in the inherited event. Idk how to explain it better
https://api.gamemaker.io/api/github/downloads/893e65d2-7206-4da9-91fb-942f025038ae
here's a small test project
Override test.zip
Expected Change
No response
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which platform(s) are you seeing the problem on?
Ubuntu
Sample Package Attached?
Sample Project Added?