Attempting to create exe and pick an installer package for Windows Arm64 results in the output file being a zip file containing the lose game files, and in a file type that Windows say is invalid if you try to view it in Explorer.
No option to output as an executable file:
Error when attempting to view the zip file in Windows Explorer's native .zip handling functionality - you must use 7zip to view/extract the .zip GameMaker makes:
Zip file contents when choosing the installer for Arm64:
Note that the latest 2024.1100 Beta manual update for this states that a single .exe will be created - if a .zip is expected (due to building on the wrong CPU architecture, etc.), then the manual needs to be fixed:
Expected Change
A single NSIS executable file should be generated, just like the non-ARM64 installer package makes
Steps To Reproduce
Start GameMaker
Load a project (any) and ensure you're set to Windows target
Click 'Create an Executable' from the top menu
Select 'Package as Installer for Arm64'
See the issue
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 11
Are you running GameMaker from inside your Steam library?
Description
Attempting to create exe and pick an installer package for Windows Arm64 results in the output file being a zip file containing the lose game files, and in a file type that Windows say is invalid if you try to view it in Explorer.
No option to output as an executable file:
Error when attempting to view the zip file in Windows Explorer's native .zip handling functionality - you must use 7zip to view/extract the .zip GameMaker makes:
Zip file contents when choosing the installer for Arm64:
Note that the latest 2024.1100 Beta manual update for this states that a single .exe will be created - if a .zip is expected (due to building on the wrong CPU architecture, etc.), then the manual needs to be fixed:
Expected Change
A single NSIS executable file should be generated, just like the non-ARM64 installer package makes
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.1100 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 11
Are you running GameMaker from inside your Steam library?
None
Sample Package Attached?
Sample Project Added?