Open mgeddesGM opened 2 days ago
will check if the same as https://github.com/YoYoGames/GameMaker-Bugs/issues/8362
i have checked the "rm_menu" room where there is an effects layer "Effect_1" but this is currently set to none.
If this layer is deleted the issue is resolved.
I then added a brand new effect layer with the default name "Effect_1" with default "none" type and depth the default "0" and the issue returned.
Changing this effect to contrast, distort or desaturate has the same error.
the issue seemed to be resolved if "Effect_1" was renamed but still has the same values
There is a timeline moment ( tl_unloadmenu : 30 ) that creates a large blur filter and applies it over Effect_1 in rm_menu. This is what is causing the problem, as it has no texture sampler setup for g_NoiseTexture, so it is actually the root cause of #8362 as a null texture should be whatever the filter default is.
Investigating further as to what's changed.
Description
This project was working recently on both version beta/green. Now in IDE v2024.1100.0.688 Runtime v2024.1100.0.709 the game will show an error as soon as "new game" button is pressed. This will say "Unknown Function argument 1 invalid reference to (sprite) - request -1 max is 99".
The tested green version is IDE v2024.8.1.171 Runtime v2024.8.1.218
Steps To Reproduce
! - update -!
Which version of GameMaker are you reporting this issue for?
IDE v2024.1100.0.688 Runtime v2024.1100.0.709
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
Which platform(s) are you seeing the problem on?
Windows
9594179e-d1ec-4dd7-8a43-c581f9de2794