Open iampremo opened 1 year ago
I could not see the sample, so let me say from my experience. Auto starting of rollback multiplayer game causes this kind of problem.
My solution on my project:
This improves in lag or disconnection a little.
using 2023.200.0.281 Beta IDE
Sync test mode is for local test without multiple players. So connections are not needed. That runs offline. I think something is wrong.
GM-6417 We have seen an increase in users experiencing lag and disconnections testing their games online using synctest mode from recent updates.
Steps You must be logged in with a GX games account and have selected a region, otherwise go to https://gx.games/profile/account-details
Observe the issue
Issue has improved/been resolved in the Jan23 branch IDE v2023.100.0.252 Runtime v2023.100.0.264, leaving it as feedback.