This adds an extra parent node for each zone trigger in form of a YSort node, to which the zone get's attached. The type of the World and ZoneLoader nodes is changed to YSort. This allows for an uninterrupted "YSort-tree" from the player to the zones and "into" the zones.
Fixes #7 (see for issue explanation)
Extra demo zones are set up to demonstrate the behaviour.
This adds an extra parent node for each zone trigger in form of a YSort node, to which the zone get's attached. The type of the World and ZoneLoader nodes is changed to YSort. This allows for an uninterrupted "YSort-tree" from the player to the zones and "into" the zones. Fixes #7 (see for issue explanation) Extra demo zones are set up to demonstrate the behaviour.